(172c) Graphics Processors for Computational Science and Engineering | AIChE

(172c) Graphics Processors for Computational Science and Engineering



Graphics processors - the kind living in your Sony Playstation or Xbox - are now accessible for use by scientific simulation codes. In this talk we describe their emerging importance for computational science and engineering, what they can do, how they're being used, and how you can learn to use them. We also describe recent summer schools for graduate students and other learning materials being developed on GPUs under the auspices of blUe: A Virtual School of Computational Science & Engineering.