Based on research that suggests people remember 90% of what they 'do', GBL takes your message out of PowerPoint and broadcasts it interactively to the trainee. A GBL session typically lasts 30-60 minutes, is hands-on and, by using every-day analogies for technical subjects and grounding them in the real world, it is accessible to all personnel across an organization. Indeed, GBL for major accident awareness has been run for school children as part of Science, Technology, Engineering and Mathematics (STEM) teaching for years. GBL comes into its own in high hazard industries where, generally speaking, improvement is about small margins. This presentation will include some examples of games developed by Risktec, and cover a wide range of common process safety themes, to help prompt the audienceâs ability to replicate similar ideas in their own workplace.
Game Based Learning – Making the Message Memorable
A perennial frustration for organizations working within high hazard industries is that despite going to great time, cost, and trouble to communicate important process safety messages across the entire workforce, incidents continue to happen. Making these messages "stick" is essential. This presentation will outline a novel approach to developing process safety knowledge and competence through Game Based Learning (GBL).
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